Transformice Api — Plus & Trusted

Paste the clean example code block provided below into the entry window:

Automated scripts should never provide an unfair advantage in public rooms. Keep automated bots restricted to private utility rooms, tribe houses, or custom minigame rooms to ensure compliance with the game's terms of service. If you want to start building your own tools, let me know:

By analyzing the packets sent from the server, you can extract real-time data: transformice api

Use the callback function to run code when that specific action is clicked. -- Example: A clickable "Close" button tfm.exec.addTextArea( " [ Close ] " eventTextAreaCallback(id, player, callback) callback == "close_menu" tfm.exec.removeTextArea(id, player) Use code with caution. Copied to clipboard Key Formatting Tags

When Transformice switched from Flash to HTML5 (Unity WebGL), many internal API structures changed. Old guides (pre-2020) referencing FlashVar or ExternalInterface are obsolete. The current Lua API is sturdier but slower. Paste the clean example code block provided below

Because the official API can be rate-limited or complex to parse raw JSON responses, the community has built excellent wrappers in various languages.

You cannot access the file system ( io.open ), the full os library, or standard networking sockets. You can only use tfm.exec.httpRequest and print . -- Example: A clickable "Close" button tfm

function eventPlayerDied(name) local data = json.encode(player = name, map = tfm.get.room.currentMap, time = os.time()) tfm.exec.httpRequest("https://your-api.com/log_death", "POST", data, "application/json") end

It’s important to distinguish between the two ways you can "code" for Transformice: