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Reshade Ray Tracing Shader Rtgi 033 ((exclusive)) -

In the Home tab, scroll through the effect list until you find DisplayDepth (sometimes labelled DebugDepth ). Enable it by ticking its checkbox. This replaces your game view with a visualisation of the depth buffer.

RTGI also use RT cores or benefit from DLSS (Deep Learning Super Sampling). It is a pure compute shader that runs on general‑purpose GPU cores, which is why it remains compatible with older hardware.

Older versions of screen-space ray tracing suffered from "noise" or graininess because fewer rays were cast to save performance. Version 0.33 utilizes advanced temporal filtering, blending data from previous frames to smooth out lighting artifacts without melting your graphics card. Hardware and Software Requirements reshade ray tracing shader rtgi 033

It achieves this through a technique known as . Unlike hardware ray tracing, which has access to the full 3D geometry of the game world, RTGI can only "see" what is currently being displayed on your monitor. The shader utilizes the depth buffer (information on how far away every pixel is from the camera) and the color buffer (the actual colors on screen) to construct a rough reconstruction of the visible 3D scene.

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. In the Home tab, scroll through the effect

Dictates how far light travels. Higher values look better but drop performance.

RTGI 0.33 is the best alternative for GPUs that lack RT cores. It turns flat, old games into moody, volumetric masterpieces. RTGI also use RT cores or benefit from

Note: RTGI is a premium shader available via Pascal Gilcher’s Patreon. Extract the downloaded RTGI 0.33 zip file.

and normal maps to calculate how light should bounce around the scene. Diffuse Global Illumination