Frosthaven Hive Guide ((link))

The H.I.V.E. is a machine piloted by bugs that acts as a summon-based class, similar to the Necromancer but far more interactive. It has two distinct, powerful playstyles:

Use your 10-card hand size efficiently. The H.I.V.E. can burn cards quickly if you are not careful.

. You cannot be a "constant" damage dealer like the Blinkblade; you are a "pulsing" damage dealer. The Wind-up frosthaven hive guide

: As mercenaries finish their respective side rooms, they must converge on the final southern room.

Masteries are special challenges you can complete within a single scenario, and they must be done in a scenario you successfully win (the character can exhaust, as long as the party wins). While the specific masteries for the Hive are locked behind spoilers, they likely involve things like switching modes a certain number of times or using your summons in specific ways. You cannot be a "constant" damage dealer like

The Prism's perk deck is essential for enabling its playstyle. One of its unique perks, "Adaptive Programming," is critical for the Transfer-heavy builds, allowing for smoother transitions. It's a good idea to prioritize perks that add transfer and summon movement to your attack modifier deck to keep your forces mobile.

Conversely, the Hive loves the (who can form formations around your summons), the Boneshaper (double summoner synergy overwhelms scenario balance), and any class that provides Strengthen (blessed summon attacks are devastating). Avoid pairing with the Trap class unless you enjoy frustration—your summons will trip every trap on the map. The Hive is a unique

The , widely referred to by its placeholder name Prism , is one of Frosthaven's most complex and deeply rewarding locked classes. With a complexity rating of 5/5 and a generous 11-card hand size , mastering the H.I.V.E. requires a fundamental shift in how you think about positional play, character identity, and hand management.

: This is your bread and butter for building pressure early in a scenario. It’s a reliable Move 4 on the bottom, which is excellent for a slow-moving class. Pressure Release (Bottom)

If you’ve made your way to Scenario 14 (or the linked side scenario involving the Hive), you know that Frosthaven doesn’t pull punches. The Hive is a unique, multi-stage encounter that tests your resource management, positioning, and ability to adapt to an evolving battlefield.

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