Ep9000-cusa08809-00-sotc0000000000eu-a0100-v0100 Official

The specific alphanumeric string is the official PlayStation Network (PSN) Content ID for the European digital version of Shadow of the Colossus on the PlayStation 4 Go to product viewer dialog for this item. .

For collectors and digital archivists, this string is more than text—it is the key to one of the most emotional and visually stunning experiences in the PlayStation library. technical differences between the original PS2 version and this PS4 remake?

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If you’re a developer or archivist, this string may help identify a specific of a game build. Keep it as a reference for version tracking. EP9000-CUSA08809-00-SOTC0000000000EU-A0100-V0100

[PS4] Shadow of the Colossus (EU) - PSN PKG - CUSA08809

While many games receive a simple resolution bump, Bluepoint Games took the original 2005 PS2 classic and rebuilt it from the bedrock. This version (CUSA-08809) isn't just a nostalgic trip; it’s a masterclass in how to modernize a legend without losing its soul.

Instead of filling the open world with traditional side quests, cities, or NPCs, the title emphasizes isolation. Players control Wander, a young protagonist who traverses a vast, forbidden land on his loyal horse, Agro, to slay 16 massive Colossi and revive a girl named Mono. Technical Foundations of the PS4 Architecture The specific alphanumeric string is the official PlayStation

: Sony Interactive Entertainment Europe's publisher prefix. CUSA08809 : The unique PlayStation 4 Title ID for the European release of the game. SOTC : Standing for " Shadow of the Colossus EU : Specifies the European region.

: The specific asset and virtual file system versioning data. A0100 signifies Application Version 1.00, while V0100 indicates Video/Virtual Package Version 1.00, which serves as the foundational launch master file for the system. The Game Behind the Code: Rebuilding a Masterpiece

The software bound to this ID is not just a standard remaster; it is a full-scale architectural recreation. Originally developed by Fumito Ueda and Team Ico for the PlayStation 2 in 2005, Shadow of the Colossus shifted the boundaries of interactive art. technical differences between the original PS2 version and

. To uninitiated users, this string looks like a random sequence of letters and numbers. However, to homebrew developers, data miners, and digital preservationists, this code serves as the exact digital fingerprint for one of gaming’s greatest masterpieces.

In modding communities, specifically on GitHub, this code defines which game version the 60 FPS or Debug Menu patches can be applied to. Overview of Shadow of the Colossus (CUSA08809)

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This guide breaks down exactly what this identifier means, how the PlayStation ecosystem uses it, and the technical history of the game it represents. Anatomy of the Product ID