Dark Souls Remastered Patch 104 Hot
Fixed an issue where Frampt would consume all your titanite shards if you possessed more than 99, resolving a major frustration for armor upgrades.
For magic users, Patch 1.04 increased the frame window for spell-swapping (Catalyst to Talisman) from 6 frames to 12 frames. This made faith/int hybrid builds viable for the first time in Remastered history. However, it reduced the damage of by 8% to compensate.
: Fixed a rare but frustrating bug where players could become invisible during online sessions. Steam Community Quick Comparison: "Hot" Fixes vs. Original 1.04 While "Patch 1.04" for the Remastered dark souls remastered patch 104 hot
The Dark Souls experience is heavily reliant on its unique online systems. By fixing network stability, 1.04 made PvP combat more reliable and decreased frustrating disconnects for those trying to summon help against difficult bosses. The State of Dark Souls Remastered Today
Before diving into the numbers, let's clarify the terminology. A "hot" patch (hotfix) is a software update deployed outside of the standard scheduled maintenance windows to address critical, immediate issues. Patch 1.04 was categorized as "hot" because it was rushed out to solve two catastrophic bugs introduced in Patch 1.03: Fixed an issue where Frampt would consume all
The popular Mask of the Father saw its effect reduced to , the Mask of the Mother to , and the Mask of the Child reduced to roughly .
Unlike Patch 1.03, which was a "feature patch," Patch 1.04 was a stability and meta correction patch . However, FromSoftware and QLOC (the porting studio) slipped in undocumented weapon changes that no one asked for, sparking a new wave of PvP theorycrafting. However, it reduced the damage of by 8% to compensate
The term "hot" (short for hotfix) suggests a server-side tweak that didn't require a full client download. Rumors of a 1.04 hotfix for Remastered circulate on Reddit and GameFAQs for three reasons: